When our AoA is too low, the AoA Indexer will display a red arrow pointing upwards to advise you to increase AoA, and the VVS will sit in the bottom portion of the E-Bracket. When at the correct onspeed AoA, the Indexer will display an amber Circle, and the VVS will sit at the centre of the E-Bracket When decelerating it will being moving below the VVS. When accelerating it will begin moving above the VVS, the farther it moves the faster your are accelerating. Alongside these guides there is a also a small triangle to the right of the VVS that displays your current airspeed trend. To achieve and maintain the correct AoA we are given 2 guides, the AoA Indexer on the left side of the HUD, and the E-Bracket to the left of the Velocity Vector (VVS) inside the HUD. In PA mode the AFCS automatically trims pitch to maintain the target AoA, target AoA is adjusted using the Pitch Trim. Once the landing gear is down and locked, and the flaps are extended to Half or Full, the AFCS changes to Powered Approach ¶ mode. In our simulated jet, On- Speed AoA is approximately 7.5 degrees. As such, instead of the jet computing a target airspeed to approach at, it is designed to be flown at a target AoA. Traditionally landing a jet comes down to approaching and touching down at the slowest speed safely possible, but in the Hornet everything comes down to approaching and touching down so that the hook at the back of the jet is at the optimal angle to catch the arresting wires on a carrier deck. You’re going to quickly find out that landing the Hornet is a little bit different than most jets. Alright so we’ve taken our new jet out for some fun, now it’s time to put it back on the ground.
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